Timeheist is a game that I have been working on the last two years as part of the '5 and a Quarter' team. Timeheist is a story-driven, point-and-click indie game, which is suitable for all audiences, and enjoyable to anyone who has ever wondered who his or her ancestors might have been.
My role in Timeheist has shifted from background artist to animator, and then to digital character design and visual direction together with Mark Scicluna. It has been a great learning process and I am excited to see the game coming into fruition!
Preliminary background sketches and colour blocking